
Originally Posted by
jsgilbert
A rose by any other name...
One problem with the venerable pne-size-fits-all character demo, is that the marketplaces for character voices are wide and varied and have divergent needs. I'm finding it increasingly more and more difficult to come up with a 60 second representation (or even 90 seconds) that works in all cases.
For example, this demo would need to have some accents and regionalisms, characters that may be found in commercial work, characters that fit video games (again muliple genres - casual games, evit characters, early larning) .
Also, impressions and soundalike work. And what is as important as being able to show range, is the necessity to show that your characters aren't just "voices", but are fully developed actors. This requires slightly longer clips, in order to show emotional and acting capacity.
Any thoughts on how to handle this? anyone?